Introduction
Peter Small
Welcome to the Web site continuation of Lingo Sorcery
The Lingo Sorcery book ended with an epilogue promising that the book was
only a beginning and would be continued on the Web. Well here it is, this
site contains three extra chapters which will expand a little on the contents
of the book.
This site also contains some other stuff which will take you on to introduce
you to some new and exciting possibilities: the design of Intranets, Web
objects and intelligent agents. This is where my current interests lie and
I hope to drag some of you along with me.
I had planned to include this material in the book itself but the total
content exceeded the publisher's brief and had to be pulled out at the editing
stage. It was this that prompted the idea of extending the book onto the
Web.
Not being confined to the practical limitations of publisher's book sizes,
I have also been able to include a little background information to give
you some idea as to where these ideas came from and, more importantly, where
they are heading.
I'm presuming that you will have reached, or obtained, this Web site by
recommendation or request and you will want to read the whole thing at a
leisurely pace off-line (rather than have a casual flick through on-line).
For this reason the design (or lack of design) has been optimized for emailing
or down loading as a single complete file and contains only the barest minimum
of essental images.
Also, please be aware that this Web site is an experimental Web site
object - the details of which are explained later. The concept does
away with the notion of a Web site appearing at a single fixed location
(URL) which clients have to visit. This Web site object can travel
around to appear anywhere on the Web (or perhaps even on a CD-ROM). It can
also be transferred from person to person as an email attachment or delivered
via an info bot.
As such, it is possible that this version you are reading may now be out
of date or missing important ongoing developmental additions and attachments
- particularly those relating to the creation of actual web robots.
However, if you find this stuff interesting enough, you can check out the
latest version and updates by connecting up to the Internet and using this
Web site object to send off an appropriate info bot to get the necessary
updates. Full details of this facility are explained later.
This Web site also provides me with an opportunity to create an essential
link between the Lingo Sorcery book and my CD-ROM "How God Makes God"
(HGMG) which was the source for many of the ideas.
HGMG provides an explanation of human life in terms of probability, game
theory and computer concepts. Whether or not you agree, with the conclusions
arrived at in HGMG, the product does present many neat paradigms, explanations
and technical tricks which are useful for understanding and exploiting biological
intelligence mechanisms. These provide the seeds for exploring the possibilities
of creating intelligent agents for use on the Internet.
For those who might have arrived at this site without having read Lingo
Sorcery, "Lingo Sorcery - The magic of lists, objects and intelligent
agents" is a guide to object oriented thinking and programming using
a computer language called Lingo (used by Macromedia for their multimedia
authoring application DIRECTOR).
The book is not necessarily limited to users of Director as the main purpose
of the book is to provide an understanding of lists, objects and object
oriented programming mind sets. These abstract concepts are essential for
anyone wanting to design creatively and profitably in the environment of
the WWW and the book may well serve as a primer before going on to more
arcane object oriented stuff like Java.
The background to these two publications is a story of some thirty five
years of unconventional research which has combined many different disciplines
and a host of unusual social experiments.
This Web site is a continuation of this work and concerns taking the first
practical steps towards designing Web robots and intelligent helper objects
which have decision mechanisms which can emulate crucial elements of the
human brain. Such intelligent agents could prove to have innumerable applications
for Internet marketing, information retrieval, education and games.
Although much of what you will find at this Web site will have a strong
element of fantasy and illusion, this is part of the object oriented armoury:
which should prove to be eminently practical and useful for Web designers
and computer programmers in general.
In the techy stuff (the Lingo worked examples at the end), you will discover
the practicality of giving a software object (or a Web robot) a brain -
complete with logic and emotional control mechanisms. Although exampled
in Lingo, the principles are understandable enough for the techniques to
be used with a variety of other computer languages.
BTW, I make no apologies for using the terms "emotion" and "brain"
in describing software mechanisms. These mechanisms were mapped across from
the models of biological systems which were used in HGMG.
Once you have overcome the conceptual hurdle of realizing that the design
of such intelligence and a brain is at all possible, imagine letting these
mechanisms loose: to interact within the environment of the Internet...
Enjoy.
[Index]
[Next - About How God Makes God ]
Peter Small August 1996
Email: peter@genps.demon.co.uk
Version 1.00
© Copyright 1996 Peter Small
No reproduction in whole or part without prior permission